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May 21

PhysicsMinions: Winning Gold Medals in the Latest Physics Olympiads with a Coevolutionary Multimodal Multi-Agent System

Physics is central to understanding and shaping the real world, and the ability to solve physics problems is a key indicator of real-world physical intelligence. Physics Olympiads, renowned as the crown of competitive physics, provide a rigorous testbed requiring complex reasoning and deep multimodal understanding, yet they remain largely underexplored in AI research. Existing approaches are predominantly single-model based, and open-source MLLMs rarely reach gold-medal-level performance. To address this gap, we propose PhysicsMinions, a coevolutionary multi-agent system for Physics Olympiad. Its architecture features three synergistic studios: a Visual Studio to interpret diagrams, a Logic Studio to formulate solutions, and a Review Studio to perform dual-stage verification. The system coevolves through an iterative refinement loop where feedback from the Review Studio continuously guides the Logic Studio, enabling the system to self-correct and converge towards the ground truth. Evaluated on the HiPhO benchmark spanning 7 latest physics Olympiads, PhysicsMinions delivers three major breakthroughs: (i) Strong generalization: it consistently improves both open-source and closed-source models of different sizes, delivering clear benefits over their single-model baselines; (ii) Historic breakthroughs: it elevates open-source models from only 1-2 to 6 gold medals across 7 Olympiads, achieving the first-ever open-source gold medal in the latest International Physics Olympiad (IPhO) under the average-score metric; and (iii) Scaling to human expert: it further advances the open-source Pass@32 score to 26.8/30 points on the latest IPhO, ranking 4th of 406 contestants and far surpassing the top single-model score of 22.7 (ranked 22nd). Generally, PhysicsMinions offers a generalizable framework for Olympiad-level problem solving, with the potential to extend across disciplines.

  • 13 authors
·
Sep 29, 2025

AudioGenie-Reasoner: A Training-Free Multi-Agent Framework for Coarse-to-Fine Audio Deep Reasoning

Audio deep reasoning is a challenging task that requires expert-level perception, multi-step logical inference, and the integration of contextual knowledge. However, existing models suffer from a gap between audio perception and reasoning abilities due to the lack of training data with explicit reasoning chains and the absence of mechanisms for active exploration and iterative refinement. To address these challenges, we propose AudioGenie-Reasoner (AGR), the first unified training-free multi-agent system that coordinates perception and reasoning over an evolving chain of textual evidence. Our key idea is a paradigm shift that transforms audio deep reasoning into complex text understanding task from a new perspective, thereby unlocking the full potential of large language models. Specifically, the design of AGR mimics the human coarse-to-fine cognitive process. It first transforms the input audio into a coarse text-based document. Then, we design a novel proactive iterative document refinement loop, featuring tool-augmented routes and specialized agents, to continuously search for missing information and augment the evidence chain in a coarse-to-fine manner until sufficient question-related information is gathered for making final predictions. Experimental results show that AGR achieves state-of-the-art (SOTA) performance over existing open-source audio deep reasoning models across various benchmarks. The code will be available at https://github.com/ryysayhi/AudioGenie-Reasoner.

  • 4 authors
·
Sep 21, 2025

SuffixDecoding: Extreme Speculative Decoding for Emerging AI Applications

Speculative decoding is widely adopted to reduce latency in large language model (LLM) inference by leveraging smaller draft models capable of handling diverse user tasks. However, emerging AI applications, such as LLM-based agents, present unique workload characteristics: instead of diverse independent requests, agentic frameworks typically submit repetitive inference requests, such as multi-agent pipelines performing similar subtasks or self-refinement loops iteratively enhancing outputs. These workloads result in long and highly predictable sequences, which current speculative decoding methods do not effectively exploit. To address this gap, we introduce SuffixDecoding, a novel method that utilizes efficient suffix trees to cache long token sequences from prompts and previous outputs. By adaptively speculating more tokens when acceptance likelihood is high and fewer when it is low, SuffixDecoding effectively exploits opportunities for longer speculations while conserving computation when those opportunities are limited. Evaluations on agentic benchmarks, including SWE-Bench and Text-to-SQL, demonstrate that SuffixDecoding achieves speedups of up to 5.3times, outperforming state-of-the-art methods -- 2.8times faster than model-based approaches like EAGLE-2/3 and 1.9times faster than model-free approaches such as Token Recycling. SuffixDecoding is open-sourced at https://github.com/snowflakedb/ArcticInference

  • 4 authors
·
Nov 7, 2024

Towards Efficient and Robust Linguistic Emotion Diagnosis for Mental Health via Multi-Agent Instruction Refinement

Linguistic expressions of emotions such as depression, anxiety, and trauma-related states are pervasive in clinical notes, counseling dialogues, and online mental health communities, and accurate recognition of these emotions is essential for clinical triage, risk assessment, and timely intervention. Although large language models (LLMs) have demonstrated strong generalization ability in emotion analysis tasks, their diagnostic reliability in high-stakes, context-intensive medical settings remains highly sensitive to prompt design. Moreover, existing methods face two key challenges: emotional comorbidity, in which multiple intertwined emotional states complicate prediction, and inefficient exploration of clinically relevant cues. To address these challenges, we propose APOLO (Automated Prompt Optimization for Linguistic Emotion Diagnosis), a framework that systematically explores a broader and finer-grained prompt space to improve diagnostic efficiency and robustness. APOLO formulates instruction refinement as a Partially Observable Markov Decision Process and adopts a multi-agent collaboration mechanism involving Planner, Teacher, Critic, Student, and Target roles. Within this closed-loop framework, the Planner defines an optimization trajectory, while the Teacher-Critic-Student agents iteratively refine prompts to enhance reasoning stability and effectiveness, and the Target agent determines whether to continue optimization based on performance evaluation. Experimental results show that APOLO consistently improves diagnostic accuracy and robustness across domain-specific and stratified benchmarks, demonstrating a scalable and generalizable paradigm for trustworthy LLM applications in mental healthcare.

  • 8 authors
·
Jan 19 2

MAgICoRe: Multi-Agent, Iterative, Coarse-to-Fine Refinement for Reasoning

Large Language Models' (LLM) reasoning can be improved using test-time aggregation strategies, i.e., generating multiple samples and voting among generated samples. While these improve performance, they often reach a saturation point. Refinement offers an alternative by using LLM-generated feedback to improve solution quality. However, refinement introduces 3 key challenges: (1) Excessive refinement: Uniformly refining all instances can over-correct and reduce the overall performance. (2) Inability to localize and address errors: LLMs have a limited ability to self-correct and struggle to identify and correct their own mistakes. (3) Insufficient refinement: Deciding how many iterations of refinement are needed is non-trivial, and stopping too soon could leave errors unaddressed. To tackle these issues, we propose MAgICoRe, which avoids excessive refinement by categorizing problem difficulty as easy or hard, solving easy problems with coarse-grained aggregation and hard ones with fine-grained and iterative multi-agent refinement. To improve error localization, we incorporate external step-wise reward model (RM) scores. Moreover, to ensure effective refinement, we employ a multi-agent loop with three agents: Solver, Reviewer (which generates targeted feedback based on step-wise RM scores), and the Refiner (which incorporates feedback). To ensure sufficient refinement, we re-evaluate updated solutions, iteratively initiating further rounds of refinement. We evaluate MAgICoRe on Llama-3-8B and GPT-3.5 and show its effectiveness across 5 math datasets. Even one iteration of MAgICoRe beats Self-Consistency by 3.4%, Best-of-k by 3.2%, and Self-Refine by 4.0% while using less than half the samples. Unlike iterative refinement with baselines, MAgICoRe continues to improve with more iterations. Finally, our ablations highlight the importance of MAgICoRe's RMs and multi-agent communication.

  • 5 authors
·
Sep 18, 2024

Cutscene Agent: An LLM Agent Framework for Automated 3D Cutscene Generation

Cutscenes are carefully choreographed cinematic sequences embedded in video games and interactive media, serving as the primary vehicle for narrative delivery, character development, and emotional engagement. Producing cutscenes is inherently complex: it demands seamless coordination across screenwriting, cinematography, character animation, voice acting, and technical direction, often requiring days to weeks of collaborative effort from multidisciplinary teams to produce minutes of polished content. In this work, we present Cutscene Agent, an LLM agent framework for automated end-to-end cutscene generation. The framework makes three contributions: (1)~a Cutscene Toolkit built on the Model Context Protocol (MCP) that establishes bidirectional integration between LLM agents and the game engine -- agents not only invoke engine operations but continuously observe real-time scene state, enabling closed-loop generation of editable engine-native cinematic assets; (2)~a multi-agent system where a director agent orchestrates specialist subagents for animation, cinematography, and sound design, augmented by a visual reasoning feedback loop for perception-driven refinement; and (3)~CutsceneBench, a hierarchical evaluation benchmark for cutscene generation. Unlike typical tool-use benchmarks that evaluate short, isolated function calls, cutscene generation requires long-horizon, multi-step orchestration of dozens of interdependent tool invocations with strict ordering constraints -- a capability dimension that existing benchmarks do not cover. We evaluate a range of LLMs on CutsceneBench and analyze their performance across this challenging task.

  • 15 authors
·
Apr 27

Graph-theoretic Agreement Framework for Multi-agent LLM Systems

The shift from monolithic LLMs to distributed multi-agent architectures demands new frameworks for verifying and securing autonomous coordination. Unlike traditional multi-agent systems focused on cooperative state alignment, modern LLM patterns: multi-agent debate, constitutional oversight, helper-critic loops-rely on adversarial critique for error correction and reasoning refinement. Since LLMs are dynamical systems whose latent states are imperfectly observable from verbalized outputs, securing these networks requires understanding both macroscopic topology and microscopic agent observability. This paper establishes a rigorous graph-theoretic framework for analyzing consensus in signed, directed interaction networks, bridging graph theory and LLM reasoning by formally mapping Transformer cross-entropy log-odds to the signed Laplacian. We characterize agreement stability through structural balance theory, showing how unbalanced critique cycles produce logical frustration and persistent reasoning oscillations, and prove that unobservable latent states from hidden system prompts act as topological Trojan horses that destabilize cooperative consensus. To resolve unobservable deadlocks, we restrict interaction topologies to chordal graphs and apply matrix decomposition with Gram-Schmidt orthogonalization, proving that rank-one spectral edge perturbations deterministically break expertise symmetry by shifting eigenvalues into the stable left-half plane. Core contributions include consensus theorems, polynomial-time Perfect Elimination Ordering verification algorithms, and large-scale empirical validation on clustered ensembles of LLaMA-3, Mistral, and Gemma agents.

  • 1 authors
·
Feb 22

GEMS: Agent-Native Multimodal Generation with Memory and Skills

Recent multimodal generation models have achieved remarkable progress on general-purpose generation tasks, yet continue to struggle with complex instructions and specialized downstream tasks. Inspired by the success of advanced agent frameworks such as Claude Code, we propose GEMS (Agent-Native Multimodal GEneration with Memory and Skills), a framework that pushes beyond the inherent limitations of foundational models on both general and downstream tasks. GEMS is built upon three core components. Agent Loop introduces a structured multi-agent framework that iteratively improves generation quality through closed-loop optimization. Agent Memory provides a persistent, trajectory-level memory that hierarchically stores both factual states and compressed experiential summaries, enabling a global view of the optimization process while reducing redundancy. Agent Skill offers an extensible collection of domain-specific expertise with on-demand loading, allowing the system to effectively handle diverse downstream applications. Across five mainstream tasks and four downstream tasks, evaluated on multiple generative backends, GEMS consistently achieves significant performance gains. Most notably, it enables the lightweight 6B model Z-Image-Turbo to surpass the state-of-the-art Nano Banana 2 on GenEval2, demonstrating the effectiveness of agent harness in extending model capabilities beyond their original limits.

  • 7 authors
·
Mar 30 4

From Skills to Talent: Organising Heterogeneous Agents as a Real-World Company

Individual agent capabilities have advanced rapidly through modular skills and tool integrations, yet multi-agent systems remain constrained by fixed team structures, tightly coupled coordination logic, and session-bound learning. We argue that this reflects a deeper absence: a principled organisational layer that governs how a workforce of agents is assembled, governed, and improved over time, decoupled from what individual agents know. To fill this gap, we introduce OneManCompany (OMC), a framework that elevates multi-agent systems to the organisational level. OMC encapsulates skills, tools, and runtime configurations into portable agent identities called Talents, orchestrated through typed organisational interfaces that abstract over heterogeneous backends. A community-driven Talent Market enables on-demand recruitment, allowing the organisation to close capability gaps and reconfigure itself dynamically during execution. Organisational decision-making is operationalised through an Explore-Execute-Review (E^2R) tree search, which unifies planning, execution, and evaluation in a single hierarchical loop: tasks are decomposed top-down into accountable units and execution outcomes are aggregated bottom-up to drive systematic review and refinement. This loop provides formal guarantees on termination and deadlock freedom while mirroring the feedback mechanisms of human enterprises. Together, these contributions transform multi-agent systems from static, pre-configured pipelines into self-organising and self-improving AI organisations capable of adapting to open-ended tasks across diverse domains. Empirical evaluation on PRDBench shows that OMC achieves an 84.67% success rate, surpassing the state of the art by 15.48 percentage points, with cross-domain case studies further demonstrating its generality.

  • 8 authors
·
Apr 23 5

TacoMAS: Test-Time Co-Evolution of Topology and Capability in LLM-based Multi-Agent Systems

Multi-agent systems (MAS) have emerged as a promising paradigm for solving complex tasks. Recent work has explored self-evolving MAS that automatically optimize agent capabilities or communication topologies. However, existing methods either learn a topology that remains fixed at inference time or adapt only the topology or capability during inference. We empirically and theoretically show that effective test-time evolution requires jointly adapting both axes, but on different time scales: capabilities should update rapidly to handle emerging subtasks, while the topology should evolve more slowly to preserve coordination stability. We then introduce TacoMAS, a test-time co-evolution framework for dynamic MAS. TacoMAS formulates MAS inference as a task of online graph adaptation, where nodes represent agents with role-specific capabilities and edges define their communication topology. During inference, a fast capability loop updates agent expertise using trajectory-level feedback, while a slow meta-LLM-driven topology loop performs agents' birth-death operations on MAS, including edge edit, agent addition, and agent removal. We further show that this fast-slow design drives MAS evolution toward a task-conditioned stable equilibrium. Experiments on four benchmarks demonstrate that TacoMAS outperforms nearly 20 multi-agent baselines, achieving an average improvement of 13.3% over the strongest baseline. The codes are released at https://github.com/chenxu2-gif/TacoMAS-MultiAgent.

  • 7 authors
·
May 9 2

ARC Prize 2025: Technical Report

The ARC-AGI benchmark series serves as a critical measure of few-shot generalization on novel tasks, a core aspect of intelligence. The ARC Prize 2025 global competition targeted the newly released ARC-AGI-2 dataset, which features greater task complexity compared to its predecessor. The Kaggle competition attracted 1,455 teams and 15,154 entries, with the top score reaching 24% on the ARC-AGI-2 private evaluation set. Paper submissions nearly doubled year-over-year to 90 entries, reflecting the growing research interest in fluid intelligence and abstract reasoning. The defining theme of 2025 is the emergence of the refinement loop -- a per-task iterative program optimization loop guided by a feedback signal. Refinement loops come in a variety of forms, in particular evolutionary program synthesis approaches and application-layer refinements to commercial AI systems. Such refinement loops are also possible in weight space, as evidenced by zero-pretraining deep learning methods which are now achieving competitive performance with remarkably small networks (7M parameters). In parallel, four frontier AI labs (Anthropic, Google DeepMind, OpenAI, and xAI) reported ARC-AGI performance in public model cards in 2025, establishing ARC-AGI as an industry standard benchmark for AI reasoning. However, our analysis indicates that current frontier AI reasoning performance remains fundamentally constrained to knowledge coverage, giving rise to new forms of benchmark contamination. In this paper, we survey the top-performing methods, examine the role of refinement loops in AGI progress, discuss knowledge-dependent overfitting, and preview ARC-AGI-3, which introduces interactive reasoning challenges that require exploration, planning, memory, goal acquisition, and alignment capabilities.

  • 4 authors
·
Jan 15

Chain-of-Agents: End-to-End Agent Foundation Models via Multi-Agent Distillation and Agentic RL

Recent advances in large language models (LLMs) and multi-agent systems have demonstrated remarkable capabilities in complex problem-solving tasks such as deep research, vibe coding, and mathematical reasoning. However, most existing multi-agent systems are built upon manual prompt/workflow engineering with sophisticated agent frameworks, making them computationally inefficient, less capable, and can not benefit from data-centric learning. In this work, we introduce Chain-of-Agents (CoA), a novel paradigm of LLM reasoning that enables native end-to-end complex problem-solving in the same way as a multi-agent system (i.e., multi-turn problem solving with multiple tools and multiple agents) within one model. In chain-of-agents problem-solving, the model dynamically activates different tool agents and role-playing agents to simulate multi-agent collaboration in an end-to-end fashion. To elicit end-to-end chain-of-agents problem-solving abilities in LLMs, we introduce a multi-agent distillation framework to distill state-of-the-art multi-agent systems into chain-of-agents trajectories for agentic supervised fine-tuning. We then use agentic reinforcement learning on verifiable agentic tasks to further improve the models' capabilities on chain-of-agents problem solving. We call the resulting models Agent Foundation Models (AFMs). Our empirical studies demonstrate that AFM establishes new state-of-the-art performance across diverse benchmarks in both web agent and code agent settings. We make the entire research, including the model weights, code for training and evaluation, and the training data, fully open-sourced, which offers a solid starting point for future research on agent models and agentic RL.

  • 30 authors
·
Aug 6, 2025 8

Revisiting Multi-Agent Debate as Test-Time Scaling: A Systematic Study of Conditional Effectiveness

The remarkable growth in large language model (LLM) capabilities has spurred exploration into multi-agent systems, with debate frameworks emerging as a promising avenue for enhanced problem-solving. These multi-agent debate (MAD) approaches, where agents collaboratively present, critique, and refine arguments, potentially offer improved reasoning, robustness, and diverse perspectives over monolithic models. Despite prior studies leveraging MAD, a systematic understanding of its effectiveness compared to self-agent methods, particularly under varying conditions, remains elusive. This paper seeks to fill this gap by conceptualizing MAD as a test-time computational scaling technique, distinguished by collaborative refinement and diverse exploration capabilities. We conduct a comprehensive empirical investigation comparing MAD with strong self-agent test-time scaling baselines on mathematical reasoning and safety-related tasks. Our study systematically examines the influence of task difficulty, model scale, and agent diversity on MAD's performance. Key findings reveal that, for mathematical reasoning, MAD offers limited advantages over self-agent scaling but becomes more effective with increased problem difficulty and decreased model capability, while agent diversity shows little benefit. Conversely, for safety tasks, MAD's collaborative refinement can increase vulnerability, but incorporating diverse agent configurations facilitates a gradual reduction in attack success through the collaborative refinement process. We believe our findings provide critical guidance for the future development of more effective and strategically deployed MAD systems.

  • 6 authors
·
May 28, 2025 1

Agent-Oriented Planning in Multi-Agent Systems

Through the collaboration of multiple LLM-empowered agents possessing diverse expertise and tools, multi-agent systems achieve impressive progress in solving real-world problems. Given the user queries, the meta-agents, serving as the brain within multi-agent systems, are required to decompose the queries into multiple sub-tasks that can be allocated to suitable agents capable of solving them, so-called agent-oriented planning. In this study, we identify three critical design principles of agent-oriented planning, including solvability, completeness, and non-redundancy, to ensure that each sub-task can be effectively resolved, resulting in satisfactory responses to user queries. These principles further inspire us to propose AOP, a novel framework for agent-oriented planning in multi-agent systems, leveraging a fast task decomposition and allocation process followed by an effective and efficient evaluation via a reward model. According to the evaluation results, the meta-agent is also responsible for promptly making necessary adjustments to sub-tasks and scheduling. Besides, we integrate a feedback loop into AOP to further enhance the effectiveness and robustness of such a problem-solving process. Extensive experiments demonstrate the advancement of AOP in solving real-world problems compared to both single-agent systems and existing planning strategies for multi-agent systems. The source code is available at https://github.com/lalaliat/Agent-Oriented-Planning

  • 6 authors
·
Mar 10, 2025

Recursive Multi-Agent Systems

Recursive or looped language models have recently emerged as a new scaling axis by iteratively refining the same model computation over latent states to deepen reasoning. We extend such scaling principle from a single model to multi-agent systems, and ask: Can agent collaboration itself be scaled through recursion? To this end, we introduce RecursiveMAS, a recursive multi-agent framework that casts the entire system as a unified latent-space recursive computation. RecursiveMAS connects heterogeneous agents as a collaboration loop through the lightweight RecursiveLink module, enabling in-distribution latent thoughts generation and cross-agent latent state transfer. To optimize our framework, we develop an inner-outer loop learning algorithm for iterative whole-system co-optimization through shared gradient-based credit assignment across recursion rounds. Theoretical analyses of runtime complexity and learning dynamics establish that RecursiveMAS is more efficient than standard text-based MAS and maintains stable gradients during recursive training. Empirically, we instantiate RecursiveMAS under 4 representative agent collaboration patterns and evaluate across 9 benchmarks spanning mathematics, science, medicine, search, and code generation. In comparison with advanced single/multi-agent and recursive computation baselines, RecursiveMAS consistently delivers an average accuracy improvement of 8.3%, together with 1.2times-2.4times end-to-end inference speedup, and 34.6%-75.6% token usage reduction. Code and Data are provided in https://recursivemas.github.io.

AgentConductor: Topology Evolution for Multi-Agent Competition-Level Code Generation

Large language model(LLM)-driven multi-agent systems(MAS) coordinate specialized agents through predefined interaction topologies and have shown promise for complex tasks such as competition-level code generation. Recent studies demonstrate that carefully designed multi-agent workflows and communication graphs can significantly improve code generation performance by leveraging collaborative reasoning. However, existing methods neither adapt topology density to task difficulty nor iteratively refine the topology within an instance using execution feedback, which leads to redundant communication and performance bottlenecks. To address these issues, we propose AgentConductor: a reinforcement learning-optimized MAS with an LLM-based orchestrator agent as its core, which enables end-to-end feedback-driven dynamic generation of interaction topologies. For each query, AgentConductor infers agent roles and task difficulty, then constructs a task-adapted, density-aware layered directed acyclic graph (DAG) topology, underpinned by two key innovations. First, we design a novel topological density function that captures communication-aware mathematical characterizations of multi-agent interactions. Second, we adopt difficulty interval partitioning to avoid excessive pruning for precise topological density upper bound measurement per difficulty level and finer-grained control. Empirically, across three competition-level and two foundational code datasets, AgentConductor achieves state-of-the-art accuracy, outperforming the strongest baseline by up to 14.6% in pass@1 accuracy, 13% in density reduction, and 68% in token cost reduction.

RefAgent: A Multi-agent LLM-based Framework for Automatic Software Refactoring

Large Language Models (LLMs) have substantially influenced various software engineering tasks. Indeed, in the case of software refactoring, traditional LLMs have shown the ability to reduce development time and enhance code quality. However, these LLMs often rely on static, detailed instructions for specific tasks. In contrast, LLM-based agents can dynamically adapt to evolving contexts and autonomously make decisions by interacting with software tools and executing workflows. In this paper, we explore the potential of LLM-based agents in supporting refactoring activities. Specifically, we introduce RefAgent, a multi-agent LLM-based framework for end-to-end software refactoring. RefAgent consists of specialized agents responsible for planning, executing, testing, and iteratively refining refactorings using self-reflection and tool-calling capabilities. We evaluate RefAgent on eight open-source Java projects, comparing its effectiveness against a single-agent approach, a search-based refactoring tool, and historical developer refactorings. Our assessment focuses on: (1) the impact of generated refactorings on software quality, (2) the ability to identify refactoring opportunities, and (3) the contribution of each LLM agent through an ablation study. Our results show that RefAgent achieves a median unit test pass rate of 90%, reduces code smells by a median of 52.5%, and improves key quality attributes (e.g., reusability) by a median of 8.6%. Additionally, it closely aligns with developer refactorings and the search-based tool in identifying refactoring opportunities, attaining a median F1-score of 79.15% and 72.7%, respectively. Compared to single-agent approaches, RefAgent improves the median unit test pass rate by 64.7% and the median compilation success rate by 40.1%. These findings highlight the promise of multi-agent architectures in advancing automated software refactoring.

  • 3 authors
·
Nov 4, 2025

MALT: Improving Reasoning with Multi-Agent LLM Training

Enabling effective collaboration among LLMs is a crucial step toward developing autonomous systems capable of solving complex problems. While LLMs are typically used as single-model generators, where humans critique and refine their outputs, the potential for jointly-trained collaborative models remains largely unexplored. Despite promising results in multi-agent communication and debate settings, little progress has been made in training models to work together on tasks. In this paper, we present a first step toward "Multi-agent LLM training" (MALT) on reasoning problems. Our approach employs a sequential multi-agent setup with heterogeneous LLMs assigned specialized roles: a generator, verifier, and refinement model iteratively solving problems. We propose a trajectory-expansion-based synthetic data generation process and a credit assignment strategy driven by joint outcome based rewards. This enables our post-training setup to utilize both positive and negative trajectories to autonomously improve each model's specialized capabilities as part of a joint sequential system. We evaluate our approach across MATH, GSM8k, and CQA, where MALT on Llama 3.1 8B models achieves relative improvements of 14.14%, 7.12%, and 9.40% respectively over the same baseline model. This demonstrates an early advance in multi-agent cooperative capabilities for performance on mathematical and common sense reasoning questions. More generally, our work provides a concrete direction for research around multi-agent LLM training approaches.

  • 9 authors
·
Dec 2, 2024 4

MapCoder-Lite: Distilling Multi-Agent Coding into a Single Small LLM

Large language models (LLMs) have advanced code generation from single-function tasks to competitive-programming problems, but existing multi-agent solutions either rely on costly large-scale (>30B) models or collapse when downsized to small open-source models. We present MapCoder-Lite, a framework for distilling the complex reasoning of large, multi-agent coding systems into a single 7B model. Our contribution is a novel, three-pillar methodology that synergistically generates, refines, and encodes multi-agent knowledge: (i) pass-based trajectory distillation from strong LLMs fixes format fragility in retrieval and reduces failures in debugging, (ii) supervisor-guided correction with global feedback strengthens planning and coding agents, and (iii) agent-wise LoRA fine-tuning delivers memory-efficient specialisation. Comprehensive evaluation on xCodeEval, APPS, and CodeContests shows that MapCoder-Lite more than doubles xCodeEval accuracy (from 13.2% to 28.3%), eliminates all format failures, while reducing GPU memory and token-generation time by 4x compared to a 32B model. It also achieves over 10% gains on simpler coding benchmarks, demonstrating broad improvements beyond competitive programming. These results demonstrate that careful agent-wise fine-tuning unleashes high-quality multi-agent coding on a small language model. Our code is publicly available at https://github.com/aiha-lab/MapCoder-Lite.

  • 3 authors
·
Sep 22, 2025

Inside the Scaffold: A Source-Code Taxonomy of Coding Agent Architectures

LLM-based coding agents can localize bugs, generate patches, and run tests with diminishing human oversight, yet the scaffolding code that surrounds the language model (the control loop, tool definitions, state management, and context strategy) remains poorly understood. Existing surveys classify agents by abstract capabilities (tool use, planning, reflection) that cannot distinguish between architecturally distinct systems, and trajectory studies observe what agents do without examining the scaffold code that determines why. This paper presents a source-code-level architectural taxonomy derived from analysis of 13 open-source coding agent scaffolds at pinned commit hashes. Each agent is characterized across 12 dimensions organized into three layers: control architecture, tool and environment interface, and resource management. The analysis reveals that scaffold architectures resist discrete classification: control strategies range from fixed pipelines to Monte Carlo Tree Search, tool counts range from 0 to 37, and context compaction spans seven distinct strategies. Five loop primitives (ReAct, generate-test-repair, plan-execute, multi-attempt retry, tree search) function as composable building blocks that agents layer in different combinations; 11 of 13 agents compose multiple primitives rather than relying on a single control structure. Dimensions converge where external constraints dominate (tool capability categories, edit formats, execution isolation) and diverge where open design questions remain (context compaction, state management, multi-model routing). All taxonomic claims are grounded in file paths and line numbers, providing a reusable reference for researchers studying agent behavior and practitioners designing new scaffolds.

  • 1 authors
·
Apr 9

Adaptive Collaboration with Humans: Metacognitive Policy Optimization for Multi-Agent LLMs with Continual Learning

While scaling individual Large Language Models (LLMs) has delivered remarkable progress, the next frontier lies in scaling collaboration through multi-agent systems (MAS). However, purely autonomous MAS remain ''closed-world'' systems, constrained by the static knowledge horizon of pre-trained models. This limitation makes them brittle on tasks requiring knowledge beyond training data, often leading to collective failure under novel challenges. To address this, we propose the Human-In-the-Loop Multi-Agent Collaboration (HILA) framework, a principled paradigm for human--agent collaboration. HILA trains agents to learn a metacognitive policy that governs when to solve problems autonomously and when to defer to a human expert. To operationalize this policy, we introduce Dual-Loop Policy Optimization, which disentangles immediate decision-making from long-term capability growth. The inner loop applies Group Relative Policy Optimization (GRPO) with a cost-aware reward to optimize deferral decisions, while the outer loop implements continual learning, transforming expert feedback into high-quality supervised signals that strengthen the agent's reasoning ability. Experiments on challenging mathematical and problem-solving benchmarks show that HILA, equipped with Dual-Loop Policy Optimization, consistently outperforms advanced MAS, establishing a principled foundation for collaborative and continually improving agentic systems.

  • 5 authors
·
Mar 8

RefactorBench: Evaluating Stateful Reasoning in Language Agents Through Code

Recent advances in language model (LM) agents and function calling have enabled autonomous, feedback-driven systems to solve problems across various digital domains. To better understand the unique limitations of LM agents, we introduce RefactorBench, a benchmark consisting of 100 large handcrafted multi-file refactoring tasks in popular open-source repositories. Solving tasks within RefactorBench requires thorough exploration of dependencies across multiple files and strong adherence to relevant instructions. Every task is defined by 3 natural language instructions of varying specificity and is mutually exclusive, allowing for the creation of longer combined tasks on the same repository. Baselines on RefactorBench reveal that current LM agents struggle with simple compositional tasks, solving only 22% of tasks with base instructions, in contrast to a human developer with short time constraints solving 87%. Through trajectory analysis, we identify various unique failure modes of LM agents, and further explore the failure mode of tracking past actions. By adapting a baseline agent to condition on representations of state, we achieve a 43.9% improvement in solving RefactorBench tasks. We further extend our state-aware approach to encompass entire digital environments and outline potential directions for future research. RefactorBench aims to support the study of LM agents by providing a set of real-world, multi-hop tasks within the realm of code.

  • 5 authors
·
Mar 10, 2025

Agent2World: Learning to Generate Symbolic World Models via Adaptive Multi-Agent Feedback

Symbolic world models (e.g., PDDL domains or executable simulators) are central to model-based planning, but training LLMs to generate such world models is limited by the lack of large-scale verifiable supervision. Current approaches rely primarily on static validation methods that fail to catch behavior-level errors arising from interactive execution. In this paper, we propose Agent2World, a tool-augmented multi-agent framework that achieves strong inference-time world-model generation and also serves as a data engine for supervised fine-tuning, by grounding generation in multi-agent feedback. Agent2World follows a three-stage pipeline: (i) A Deep Researcher agent performs knowledge synthesis by web searching to address specification gaps; (ii) A Model Developer agent implements executable world models; And (iii) a specialized Testing Team conducts adaptive unit testing and simulation-based validation. Agent2World demonstrates superior inference-time performance across three benchmarks spanning both Planning Domain Definition Language (PDDL) and executable code representations, achieving consistent state-of-the-art results. Beyond inference, Testing Team serves as an interactive environment for the Model Developer, providing behavior-aware adaptive feedback that yields multi-turn training trajectories. The model fine-tuned on these trajectories substantially improves world-model generation, yielding an average relative gain of 30.95% over the same model before training. Project page: https://agent2world.github.io.

  • 12 authors
·
Dec 26, 2025

Eigen-1: Adaptive Multi-Agent Refinement with Monitor-Based RAG for Scientific Reasoning

Large language models (LLMs) have recently shown strong progress on scientific reasoning, yet two major bottlenecks remain. First, explicit retrieval fragments reasoning, imposing a hidden "tool tax" of extra tokens and steps. Second, multi-agent pipelines often dilute strong solutions by averaging across all candidates. We address these challenges with a unified framework that combines implicit retrieval and structured collaboration. At its foundation, a Monitor-based retrieval module operates at the token level, integrating external knowledge with minimal disruption to reasoning. On top of this substrate, Hierarchical Solution Refinement (HSR) iteratively designates each candidate as an anchor to be repaired by its peers, while Quality-Aware Iterative Reasoning (QAIR) adapts refinement to solution quality. On Humanity's Last Exam (HLE) Bio/Chem Gold, our framework achieves 48.3\% accuracy -- the highest reported to date, surpassing the strongest agent baseline by 13.4 points and leading frontier LLMs by up to 18.1 points, while simultaneously reducing token usage by 53.5\% and agent steps by 43.7\%. Results on SuperGPQA and TRQA confirm robustness across domains. Error analysis shows that reasoning failures and knowledge gaps co-occur in over 85\% of cases, while diversity analysis reveals a clear dichotomy: retrieval tasks benefit from solution variety, whereas reasoning tasks favor consensus. Together, these findings demonstrate how implicit augmentation and structured refinement overcome the inefficiencies of explicit tool use and uniform aggregation. Code is available at: https://github.com/tangxiangru/Eigen-1.

  • 16 authors
·
Sep 25, 2025

CodeCoR: An LLM-Based Self-Reflective Multi-Agent Framework for Code Generation

Code generation aims to produce code that fulfills requirements written in natural languages automatically. Large language Models (LLMs) like ChatGPT have demonstrated promising effectiveness in this area. Nonetheless, these LLMs often fail to ensure the syntactic and semantic correctness of the generated code. Recently, researchers proposed multi-agent frameworks that guide LLMs with different prompts to analyze programming tasks, generate code, perform testing in a sequential workflow. However, the performance of the workflow is not robust as the code generation depends on the performance of each agent. To address this challenge, we propose CodeCoR, a self-reflective multi-agent framework that evaluates the effectiveness of each agent and their collaborations. Specifically, for a given task description, four agents in CodeCoR generate prompts, code, test cases, and repair advice, respectively. Each agent generates more than one output and prunes away the low-quality ones. The generated code is tested in the local environment: the code that fails to pass the generated test cases is sent to the repair agent and the coding agent re-generates the code based on repair advice. Finally, the code that passes the most number of generated test cases is returned to users. Our experiments on four widely used datasets, HumanEval, HumanEval-ET, MBPP, and MBPP-ET, demonstrate that CodeCoR significantly outperforms existing baselines (e.g., CodeCoT and MapCoder), achieving an average Pass@1 score of 77.8%.

  • 3 authors
·
Jan 13, 2025

MetaAgent-X : Breaking the Ceiling of Automatic Multi-Agent Systems via End-to-End Reinforcement Learning

Automatic multi-agent systems aim to instantiate agent workflows without relying on manually designed or fixed orchestration. However, existing automatic MAS approaches remain only partially adaptive: they either perform training-free test-time search or optimize the meta-level designer while keeping downstream execution agents frozen, which creating a frozen-executor ceiling and leaving the end-to-end training of self-designing and self-executing agentic models unexplored. To address this, we introduce MetaAgent-X, an end-to-end reinforcement learning framework that jointly optimizes automatic MAS design and execution. MetaAgent-X enables script-based MAS generation, execution rollout collection, and credit assignment for both designer and executor trajectories. To support stable and scalable optimization, we propose Executor Designer Hierarchical Rollout and Stagewise Co-evolution to improve training stability and expose the dynamics of designer-executor co-evolution. MetaAgent-X consistently outperforms existing automatic MAS baselines, achieving up to 21.7% gains. Comprehensive ablations show that both designer and executor improve throughout training, and that effective automatic MAS learning follows a stagewise co-evolution process. These results establish end-to-end trainable automatic MAS as a practical paradigm for building self-designing and self-executing agentic models.

A Dual-Loop Agent Framework for Automated Vulnerability Reproduction

Automated vulnerability reproduction from CVE descriptions requires generating executable Proof-of-Concept (PoC) exploits and validating them in target environments. This process is critical in software security research and practice, yet remains time-consuming and demands specialized expertise when performed manually. While LLM agents show promise for automating this task, existing approaches often conflate exploring attack directions with fixing implementation details, which leads to unproductive debugging loops when reproduction fails. To address this, we propose CVE2PoC, an LLM-based dual-loop agent framework following a plan-execute-evaluate paradigm. The Strategic Planner analyzes vulnerability semantics and target code to produce structured attack plans. The Tactical Executor generates PoC code and validates it through progressive verification. The Adaptive Refiner evaluates execution results and routes failures to different loops: the Tactical Loop for code-level refinement, while the Strategic Loop for attack strategy replanning. This dual-loop design enables the framework to escape ineffective debugging by matching remediation to failure type. Evaluation on two benchmarks covering 617 real-world vulnerabilities demonstrates that CVE2PoC achieves 82.9% and 54.3% reproduction success rates on SecBench.js and PatchEval, respectively, outperforming the best baseline by 11.3% and 20.4%. Human evaluation confirms that generated PoCs achieve comparable code quality to human-written exploits in readability and reusability.

  • 5 authors
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Feb 7

Enhancing Automated Paper Reproduction via Prompt-Free Collaborative Agents

Automated paper reproduction has emerged as a promising approach to accelerate scientific research, employing multi-step workflow frameworks to systematically convert academic papers into executable code. However, existing frameworks often lack mechanisms to verify and refine the outputs at each generation step, or rely heavily on manually designed prompts for self-refinement, which limits their adaptability and scalability. To address these limitations, we propose a prompt-free collaborative agent framework that automatically enhances the quality of paper-to-code generation. Our approach employs two collaborative agents: a verification agent that examines whether the outputs at each step satisfy the requirements specified in the corresponding system prompt, and a refinement agent that revises the outputs based on the identified issues. Unlike previous methods that require human experts to craft specific refinement prompts for each step, our framework achieves automatic verification and improvement by leveraging only the original system prompts. We integrate our collaborative agents into the Paper2Code framework and conduct comprehensive experiments on PaperBench Code-Dev and Paper2CodeBench datasets. Experimental results demonstrate that our approach significantly improves the accuracy and completeness of reproduced code, achieving performance gains of approximately 15\% and 13\%, respectively, compared to the baseline without our agents. Furthermore, comparative experiments against Self-Refine validate the robustness and consistency of our prompt-free approach across different datasets.

  • 4 authors
·
Dec 2, 2025

Learning to Share: Selective Memory for Efficient Parallel Agentic Systems

Agentic systems solve complex tasks by coordinating multiple agents that iteratively reason, invoke tools, and exchange intermediate results. To improve robustness and solution quality, recent approaches deploy multiple agent teams running in parallel to explore diverse reasoning trajectories. However, parallel execution comes at a significant computational cost: when different teams independently reason about similar sub-problems or execute analogous steps, they repeatedly perform substantial overlapping computation. To address these limitations, in this paper, we propose Learning to Share (LTS), a learned shared-memory mechanism for parallel agentic frameworks that enables selective cross-team information reuse while controlling context growth. LTS introduces a global memory bank accessible to all teams and a lightweight controller that decides whether intermediate agent steps should be added to memory or not. The controller is trained using stepwise reinforcement learning with usage-aware credit assignment, allowing it to identify information that is globally useful across parallel executions. Experiments on the AssistantBench and GAIA benchmarks show that LTS significantly reduces overall runtime while matching or improving task performance compared to memory-free parallel baselines, demonstrating that learned memory admission is an effective strategy for improving the efficiency of parallel agentic systems. Project page: https://joefioresi718.github.io/LTS_webpage/

  • 5 authors
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Feb 5

EVOCHAMBER: Test-Time Co-evolution of Multi-Agent System at Individual, Team, and Population Scales

We argue that multi-agent test-time evolution is not single-agent evolution replicated N times. A single-agent learner can only evolve its own context and memory. A multi-agent system additionally evolves who collaborates, how they collaborate, and how knowledge flows across the population. These components have no single-agent counterpart and can produce phenomena such as emergent specialization. Yet prior test-time methods either confine experiences to individual agents, forfeiting cross-agent learning, or broadcast symmetrically to all agents, erasing the specialization that makes collaboration valuable. We present EVOCHAMBER, a training-free framework that instantiates test-time evolution at three levels over a coevolving agent pool. At its core is CODREAM (Collaborative Dreaming), a post-task protocol triggered on team failure or disagreement, in which agents collaboratively reflect, distill insights, and route them asymmetrically from strong to weak agents on the failed niche, preserving specialization while filling knowledge gaps. Team-level operators assemble niche-conditioned teams and select collaboration structures online. Population-level lifecycle operators fork, merge, prune, and seed agents under performance pressure. On three heterogeneous task streams with Qwen3-8B, EVOCHAMBER reaches 63.9% on competition math, 75.7% on code, and 87.1% on multi-domain reasoning, outperforming the best baseline by 32% relative on math and confirming asymmetric cross-agent transfer as the primary driver in ablation. Starting from several identically initialized agents, four to five stable niche specialists spontaneously emerge, a structural signature of multi-agent evolution that no single-agent learner can express. See our code at: https://github.com/Mercury7353/EvoChamber

  • 6 authors
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May 10 1

Spec2RTL-Agent: Automated Hardware Code Generation from Complex Specifications Using LLM Agent Systems

Despite recent progress in generating hardware RTL code with LLMs, existing solutions still suffer from a substantial gap between practical application scenarios and the requirements of real-world RTL code development. Prior approaches either focus on overly simplified hardware descriptions or depend on extensive human guidance to process complex specifications, limiting their scalability and automation potential. In this paper, we address this gap by proposing an LLM agent system, termed Spec2RTL-Agent, designed to directly process complex specification documentation and generate corresponding RTL code implementations, advancing LLM-based RTL code generation toward more realistic application settings. To achieve this goal, Spec2RTL-Agent introduces a novel multi-agent collaboration framework that integrates three key enablers: (1) a reasoning and understanding module that translates specifications into structured, step-by-step implementation plans; (2) a progressive coding and prompt optimization module that iteratively refines the code across multiple representations to enhance correctness and synthesisability for RTL conversion; and (3) an adaptive reflection module that identifies and traces the source of errors during generation, ensuring a more robust code generation flow. Instead of directly generating RTL from natural language, our system strategically generates synthesizable C++ code, which is then optimized for HLS. This agent-driven refinement ensures greater correctness and compatibility compared to naive direct RTL generation approaches. We evaluate Spec2RTL-Agent on three specification documents, showing it generates accurate RTL code with up to 75% fewer human interventions than existing methods. This highlights its role as the first fully automated multi-agent system for RTL generation from unstructured specs, reducing reliance on human effort in hardware design.

  • 6 authors
·
Jun 16, 2025 2

AgentMesh: A Cooperative Multi-Agent Generative AI Framework for Software Development Automation

Software development is a complex, multi-phase process traditionally requiring collaboration among individuals with diverse expertise. We propose AgentMesh, a Python-based framework that uses multiple cooperating LLM-powered agents to automate software development tasks. In AgentMesh, specialized agents - a Planner, Coder, Debugger, and Reviewer - work in concert to transform a high-level requirement into fully realized code. The Planner agent first decomposes user requests into concrete subtasks; the Coder agent implements each subtask in code; the Debugger agent tests and fixes the code; and the Reviewer agent validates the final output for correctness and quality. We describe the architecture and design of these agents and their communication, and provide implementation details including prompt strategies and workflow orchestration. A case study illustrates AgentMesh handling a non-trivial development request via sequential task planning, code generation, iterative debugging, and final code review. We discuss how dividing responsibilities among cooperative agents leverages the strengths of large language models while mitigating single-agent limitations. Finally, we examine current limitations - such as error propagation and context scaling - and outline future work toward more robust, scalable multi-agent AI systems for software engineering automation.

  • 1 authors
·
Jul 26, 2025

Beyond Individual Intelligence: Surveying Collaboration, Failure Attribution, and Self-Evolution in LLM-based Multi-Agent Systems

LLM-based autonomous agents have demonstrated strong capabilities in reasoning, planning, and tool use, yet remain limited when tasks require sustained coordination across roles, tools, and environments. Multi-agent systems address this through structured collaboration among specialized agents, but tighter coordination also amplifies a less explored risk: errors can propagate across agents and interaction rounds, producing failures that are difficult to diagnose and rarely translate into structural self-improvement. Existing surveys cover individual agent capabilities, multi-agent collaboration, or agent self-evolution separately, leaving the causal dependencies among them unexamined. This survey provides a unified review organized around four causally linked stages, which we term the LIFE progression: Lay the capability foundation, Integrate agents through collaboration, Find faults through attribution, and Evolve through autonomous self-improvement. For each stage, we provide systematic taxonomies and formally characterize the dependencies between adjacent stages, revealing how each stage both depends on and constrains the next. Beyond synthesizing existing work, we identify open challenges at stage boundaries and propose a cross-stage research agenda for closed-loop multi-agent systems capable of continuously diagnosing failures, reorganizing structures, and refining agent behaviors, extending current coordination frameworks toward more self-organizing forms of collective intelligence. By bridging these previously fragmented research threads, this survey aims to offer both a systematic reference and a conceptual roadmap toward autonomous, self-improving multi-agent intelligence.

Agent Capsules: Quality-Gated Granularity Control for Multi-Agent LLM Pipelines

A multi-agent pipeline with N agents typically issues N LLM calls per run. Merging agents into fewer calls (compound execution) promises token savings, but naively merged calls silently degrade quality through tool loss and prompt compression. We present Agent Capsules, an adaptive execution runtime that treats multi-agent pipeline execution as an optimization problem with empirical quality constraints. The runtime instruments coordination overhead per group, scores composition opportunity, selects among three compound execution strategies, and gates every mode switch on rolling-mean output quality. A controlled negative result confirms that injecting more context into a merged call worsens compression rather than relieving it, so the framework's escalation ladder (standard, then two-phase, then sequential) recovers quality by moving toward per-agent dispatch rather than by rewriting merged prompts. On LLM-judged quality, the controller matches a hand-tuned oracle on every measured (model, group, mode) cell: routing compound whenever the oracle would, and reverting to fine whenever quality would fail the floor, without per-model configuration. Against a hand-crafted LangGraph implementation of a 14-agent competitive intelligence pipeline, Agent Capsules uses 51% fewer fine-mode input tokens and 42% fewer compound-mode input tokens, at +0.020 and +0.017 quality respectively. Against a DSPy implementation of a 5-agent due diligence pipeline, the framework uses 19% fewer tokens than uncompiled DSPy at quality parity, and 68% fewer tokens than MIPROv2 at +0.052 quality. Even before compound mode fires, the runtime delivers efficiency through automatic policy resolution, cache-aligned prompts, and topology-aware context injection, matching both hand-tuned and compile-time baselines without training data or per-pipeline engineering.

  • 1 authors
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Apr 30

APIGen-MT: Agentic Pipeline for Multi-Turn Data Generation via Simulated Agent-Human Interplay

Training effective AI agents for multi-turn interactions requires high-quality data that captures realistic human-agent dynamics, yet such data is scarce and expensive to collect manually. We introduce APIGen-MT, a two-phase framework that generates verifiable and diverse multi-turn agent data. In the first phase, our agentic pipeline produces detailed task blueprints with ground-truth actions, leveraging a committee of LLM reviewers and iterative feedback loops. These blueprints are then transformed into complete interaction trajectories through simulated human-agent interplay. We train a family of models -- the xLAM-2-fc-r series with sizes ranging from 1B to 70B parameters. Our models outperform frontier models such as GPT-4o and Claude 3.5 on tau-bench and BFCL benchmarks, with the smaller models surpassing their larger counterparts, particularly in multi-turn settings, while maintaining superior consistency across multiple trials. Comprehensive experiments demonstrate that our verified blueprint-to-details approach yields high-quality training data, enabling the development of more reliable, efficient, and capable agents. We open-source both the synthetic data collected and the trained xLAM-2-fc-r models to advance research in AI agents. Models are available on HuggingFace at https://huggingface.co/collections/Salesforce/xlam-2-67ef5be12949d8dcdae354c4 and project website is https://apigen-mt.github.io

  • 15 authors
·
Apr 4, 2025 4

AgentsNet: Coordination and Collaborative Reasoning in Multi-Agent LLMs

Large-language models (LLMs) have demonstrated powerful problem-solving capabilities, in particular when organized in multi-agent systems. However, the advent of such systems also raises several questions on the ability of a complex network of agents to effectively self-organize and collaborate. While measuring performance on standard reasoning benchmarks indicates how well multi-agent systems can solve reasoning tasks, it is unclear whether these systems are able to leverage their topology effectively. Here, we propose AgentsNet, a new benchmark for multi-agent reasoning. By drawing inspiration from classical problems in distributed systems and graph theory, AgentsNet measures the ability of multi-agent systems to collaboratively form strategies for problem-solving, self-organization, and effective communication given a network topology. We evaluate a variety of baseline methods on AgentsNet including homogeneous networks of agents which first have to agree on basic protocols for organization and communication. We find that some frontier LLMs are already demonstrating strong performance for small networks but begin to fall off once the size of the network scales. While existing multi-agent benchmarks cover at most 2-5 agents, AgentsNet is practically unlimited in size and can scale with new generations of LLMs. As such, we also probe frontier models in a setup with up to 100 agents.

  • 5 authors
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Jul 11, 2025 1

SWE-Search: Enhancing Software Agents with Monte Carlo Tree Search and Iterative Refinement

Software engineers operating in complex and dynamic environments must continuously adapt to evolving requirements, learn iteratively from experience, and reconsider their approaches based on new insights. However, current large language model (LLM)-based software agents often rely on rigid processes and tend to repeat ineffective actions without the capacity to evaluate their performance or adapt their strategies over time. To address these challenges, we propose SWE-Search, a multi-agent framework that integrates Monte Carlo Tree Search (MCTS) with a self-improvement mechanism to enhance software agents' performance on repository-level software tasks. SWE-Search extends traditional MCTS by incorporating a hybrid value function that leverages LLMs for both numerical value estimation and qualitative evaluation. This enables self-feedback loops where agents iteratively refine their strategies based on both quantitative numerical evaluations and qualitative natural language assessments of pursued trajectories. The framework includes a SWE-Agent for adaptive exploration, a Value Agent for iterative feedback, and a Discriminator Agent that facilitates multi-agent debate for collaborative decision-making. Applied to the SWE-bench benchmark, our approach demonstrates a 23% relative improvement in performance across five models compared to standard open-source agents without MCTS. Our analysis reveals how performance scales with increased search depth and identifies key factors that facilitate effective self-evaluation in software agents. This work highlights the potential of self-evaluation driven search techniques to enhance agent reasoning and planning in complex, dynamic software engineering environments.

  • 6 authors
·
Oct 26, 2024

Code as Agent Harness

Recent large language models (LLMs) have demonstrated strong capabilities in understanding and generating code, from competitive programming to repository-level software engineering. In emerging agentic systems, code is no longer only a target output. It increasingly serves as an operational substrate for agent reasoning, acting, environment modeling, and execution-based verification. We frame this shift through the lens of agent harnesses and introduce code as agent harness: a unified view that centers code as the basis for agent infrastructure. To systematically study this perspective, we organize the survey around three connected layers. First, we study the harness interface, where code connects agents to reasoning, action, and environment modeling. Second, we examine harness mechanisms: planning, memory, and tool use for long-horizon execution, together with feedback-driven control and optimization that make harness reliable and adaptive. Third, we discuss scaling the harness from single-agent systems to multi-agent settings, where shared code artifacts support multi-agent coordination, review, and verification. Across these layers, we summarize representative methods and practical applications of code as agent harness, spanning coding assistants, GUI/OS automation, embodied agents, scientific discovery, personalization and recommendation, DevOps, and enterprise workflows. We further outline open challenges for harness engineering, including evaluation beyond final task success, verification under incomplete feedback, regression-free harness improvement, consistent shared state across multiple agents, human oversight for safety-critical actions, and extensions to multimodal environments. By centering code as the harness of agentic AI, this survey provides a unified roadmap toward executable, verifiable, and stateful AI agent systems.

  • 42 authors
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May 17 3

CodeTree: Agent-guided Tree Search for Code Generation with Large Language Models

Pre-trained on massive amounts of code and text data, large language models (LLMs) have demonstrated remarkable achievements in performing code generation tasks. With additional execution-based feedback, these models can act as agents with capabilities to self-refine and improve generated code autonomously. However, on challenging coding tasks with extremely large search space, current agentic approaches still struggle with multi-stage planning, generating, and debugging. To address this problem, we propose CodeTree, a framework for LLM agents to efficiently explore the search space in different stages of the code generation process. Specifically, we adopted a unified tree structure to explicitly explore different coding strategies, generate corresponding coding solutions, and subsequently refine the solutions. In each stage, critical decision-making (ranking, termination, expanding) of the exploration process is guided by both the environmental execution-based feedback and LLM-agent-generated feedback. We comprehensively evaluated CodeTree on 7 code generation benchmarks and demonstrated the significant performance gains of CodeTree against strong baselines. Using GPT-4o as the base model, we consistently achieved top results of 95.1 on HumanEval, 98.7 on MBPP, and 43.0 on CodeContests. On the challenging SWEBench benchmark, our approach led to significant performance gains.

  • 6 authors
·
Nov 6, 2024

EvolveR: Self-Evolving LLM Agents through an Experience-Driven Lifecycle

Current Large Language Model (LLM) agents show strong performance in tool use, but lack the crucial capability to systematically learn from their own experiences. While existing frameworks mainly focus on mitigating external knowledge gaps, they fail to address a more fundamental limitation: the inability to iteratively refine problem-solving strategies. In this work, we introduce EvolveR, a framework designed to enable agent to self-improve through a complete, closed-loop experience lifecycle. This lifecycle comprises two key stages: (1) Offline Self-Distillation, where the agent's interaction trajectories are synthesized into a structured repository of abstract, reusable strategic principles; (2) Online Interaction, where the agent interacts with tasks and actively retrieves distilled principles to guide its decision-making, accumulating a diverse set of behavioral trajectories. This loop employs a policy reinforcement mechanism to iteratively update the agent based on its performance. We demonstrate the effectiveness of EvolveR on complex multi-hop question-answering benchmarks, where it achieves superior performance over strong agentic baselines. Our work presents a comprehensive blueprint for agents that learn not only from external data but also from the consequences of their own actions, paving the way for more autonomous and continuously improving systems. Code is available at https://github.com/Edaizi/EvolveR.

  • 11 authors
·
Oct 17, 2025

MARFT: Multi-Agent Reinforcement Fine-Tuning

LLM-based Multi-Agent Systems have demonstrated remarkable capabilities in addressing complex, agentic tasks, from generating high-quality presentation slides to even conducting sophisticated scientific research. Meanwhile, RL has been widely recognized for its effectiveness in enhancing agent intelligence, but limited research has investigated the fine-tuning of LaMAS using foundational RL techniques. Moreover, the direct application of MARL methods to LaMAS introduces significant challenges, stemming from the unique characteristics and mechanisms inherent to LaMAS. To address these challenges, this article presents a comprehensive study of LLM-based MARL and proposes a novel paradigm termed Multi-Agent Reinforcement Fine-Tuning (MARFT). We introduce a brand-new POMDP called Flex-POMDP, which aligns with the LaMAS optimization in real-world applications and a universal algorithmic framework tailored specifically for LaMAS, outlining the conceptual foundations, key distinctions, and practical implementation strategies. We review the evolution from RL to RFT, setting the stage for a parallel analysis in the multi-agent domain. In the context of LaMAS, we elucidate critical differences between MARL and MARFT. These differences motivate a transition toward a LaMAS-oriented formulation of RFT. Central to this work is a robust and scalable MARFT framework. We detail the core algorithm and provide a complete, open-source implementation to facilitate adoption and further research. The latter sections of the paper explore real-world application perspectives and opening challenges in MARFT. By bridging theoretical underpinnings with practical methodologies, this work serves as a roadmap for researchers seeking to advance MARFT toward resilient and adaptive solutions in agentic systems. Our implementation of the proposed framework is publicly available at: https://github.com/jwliao-ai/MARFT.

  • 4 authors
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Apr 21, 2025

OPTAGENT: Optimizing Multi-Agent LLM Interactions Through Verbal Reinforcement Learning for Enhanced Reasoning

Large Language Models (LLMs) have shown remarkable reasoning capabilities in mathematical and scientific tasks. To enhance complex reasoning, multi-agent systems have been proposed to harness the collective intelligence of LLM agents. However, existing collaboration structures are either predefined or rely on majority voting or round-table debates, which can suppress correct but less dominant agent contributions. Recent approaches model multi-agent systems as graph networks but optimize purely for agent performance, neglecting the quality of interactions. We hypothesize that effective agent communication is crucial for multi-agent reasoning and that debating quality plays a significant role. To address this, we propose ours, a multi-agent verbal reinforcement learning algorithm that dynamically constructs and refines multi-agent collaboration structures. Our method defines action spaces and a feedback mechanism that evaluates communication robustness and coherence throughout the debate. The final decision is achieved through a majority vote over all the agents. We assess ours on various reasoning tasks, including mathematical reasoning, creative writing, scientific reasoning, and numerical sorting. Results demonstrate that our approach significantly outperforms single-agent prompting methods and state-of-the-art multi-agent frameworks on diverse tasks.

  • 7 authors
·
Oct 20, 2025

Cooperation and Exploitation in LLM Policy Synthesis for Sequential Social Dilemmas

We study LLM policy synthesis: using a large language model to iteratively generate programmatic agent policies for multi-agent environments. Rather than training neural policies via reinforcement learning, our framework prompts an LLM to produce Python policy functions, evaluates them in self-play, and refines them using performance feedback across iterations. We investigate feedback engineering (the design of what evaluation information is shown to the LLM during refinement) comparing sparse feedback (scalar reward only) against dense feedback (reward plus social metrics: efficiency, equality, sustainability, peace). Across two canonical Sequential Social Dilemmas (Gathering and Cleanup) and two frontier LLMs (Claude Sonnet 4.6, Gemini 3.1 Pro), dense feedback consistently matches or exceeds sparse feedback on all metrics. The advantage is largest in the Cleanup public goods game, where providing social metrics helps the LLM calibrate the costly cleaning-harvesting tradeoff. Rather than triggering over-optimization of fairness, social metrics serve as a coordination signal that guides the LLM toward more effective cooperative strategies, including territory partitioning, adaptive role assignment, and the avoidance of wasteful aggression. We further perform an adversarial experiment to determine whether LLMs can reward hack these environments. We characterize five attack classes and discuss mitigations, highlighting an inherent tension in LLM policy synthesis between expressiveness and safety. Code at https://github.com/vicgalle/llm-policies-social-dilemmas.

  • 1 authors
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Mar 19 2

MARS^2: Scaling Multi-Agent Tree Search via Reinforcement Learning for Code Generation

Reinforcement learning (RL) paradigms have demonstrated strong performance on reasoning-intensive tasks such as code generation. However, limited trajectory diversity often leads to diminishing returns, which constrains the achievable performance ceiling. Search-enhanced RL alleviates this issue by introducing structured exploration, which remains constrained by the single-agent policy priors. Meanwhile, leveraging multiple interacting policies can acquire more diverse exploratory signals, but existing approaches are typically decoupled from structured search. We propose MARS^2 (Multi-Agent Reinforced Tree-Search Scaling), a unified RL framework in which multiple independently-optimized agents collaborate within a shared tree-structured search environment. MARS^2 models the search tree as a learnable multi-agent interaction environment, enabling heterogeneous agents to collaboratively generate and refine candidate solutions within a shared search topology. To support effective learning, we introduce a path-level group advantage formulation based on tree-consistent reward shaping, which facilitates effective credit assignment across complex search trajectories. Experiments on code generation benchmarks show that MARS^2 consistently improves performance across diverse model combinations and training settings, demonstrating the effectiveness of coupling multi-agent collaboration with tree search for enhancing reinforcement learning. Our code is publicly available at https://github.com/TsinghuaC3I/MARTI.

  • 10 authors
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Apr 15

Dr. MAS: Stable Reinforcement Learning for Multi-Agent LLM Systems

Multi-agent LLM systems enable advanced reasoning and tool use via role specialization, yet reliable reinforcement learning (RL) post-training for such systems remains difficult. In this work, we theoretically pinpoint a key reason for training instability when extending group-based RL to multi-agent LLM systems. We show that under GRPO-style optimization, a global normalization baseline may deviate from diverse agents' reward distributions, which ultimately leads to gradient-norm instability. Based on this finding, we propose Dr. MAS, a simple and stable RL training recipe for multi-agent LLM systems. Dr. MAS uses an agent-wise remedy: normalizing advantages per agent using each agent's own reward statistics, which calibrates gradient scales and dramatically stabilizes training, both theoretically and empirically. Beyond the algorithm, Dr. MAS provides an end-to-end RL training framework for multi-agent LLM systems, supporting scalable orchestration, flexible per-agent LLM serving and optimization configs, and shared resource scheduling of LLM actor backends. We evaluate Dr. MAS on multi-agent math reasoning and multi-turn search benchmarks using Qwen2.5 and Qwen3 series models. Dr. MAS achieves clear gains over vanilla GRPO (e.g., +5.6\% avg@16 and +4.6\% pass@16 on math, and +15.2\% avg@16 and +13.1\% pass@16 on search) while largely eliminating gradient spikes. Moreover, it remains highly effective under heterogeneous agent-model assignments while improving efficiency.

Discovering Multiagent Learning Algorithms with Large Language Models

Much of the advancement of Multi-Agent Reinforcement Learning (MARL) in imperfect-information games has historically depended on manual iterative refinement of baselines. While foundational families like Counterfactual Regret Minimization (CFR) and Policy Space Response Oracles (PSRO) rest on solid theoretical ground, the design of their most effective variants often relies on human intuition to navigate a vast algorithmic design space. In this work, we propose the use of AlphaEvolve, an evolutionary coding agent powered by large language models, to automatically discover new multiagent learning algorithms. We demonstrate the generality of this framework by evolving novel variants for two distinct paradigms of game-theoretic learning. First, in the domain of iterative regret minimization, we evolve the logic governing regret accumulation and policy derivation, discovering a new algorithm, Volatility-Adaptive Discounted (VAD-)CFR. VAD-CFR employs novel, non-intuitive mechanisms-including volatility-sensitive discounting, consistency-enforced optimism, and a hard warm-start policy accumulation schedule-to outperform state-of-the-art baselines like Discounted Predictive CFR+. Second, in the regime of population based training algorithms, we evolve training-time and evaluation-time meta strategy solvers for PSRO, discovering a new variant, Smoothed Hybrid Optimistic Regret (SHOR-)PSRO. SHOR-PSRO introduces a hybrid meta-solver that linearly blends Optimistic Regret Matching with a smoothed, temperature-controlled distribution over best pure strategies. By dynamically annealing this blending factor and diversity bonuses during training, the algorithm automates the transition from population diversity to rigorous equilibrium finding, yielding superior empirical convergence compared to standard static meta-solvers.

google Google
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Feb 18 2

Very Large-Scale Multi-Agent Simulation in AgentScope

Recent advances in large language models (LLMs) have opened new avenues for applying multi-agent systems in very large-scale simulations. However, there remain several challenges when conducting multi-agent simulations with existing platforms, such as limited scalability and low efficiency, unsatisfied agent diversity, and effort-intensive management processes. To address these challenges, we develop several new features and components for AgentScope, a user-friendly multi-agent platform, enhancing its convenience and flexibility for supporting very large-scale multi-agent simulations. Specifically, we propose an actor-based distributed mechanism as the underlying technological infrastructure towards great scalability and high efficiency, and provide flexible environment support for simulating various real-world scenarios, which enables parallel execution of multiple agents, centralized workflow orchestration, and both inter-agent and agent-environment interactions among agents. Moreover, we integrate an easy-to-use configurable tool and an automatic background generation pipeline in AgentScope, simplifying the process of creating agents with diverse yet detailed background settings. Last but not least, we provide a web-based interface for conveniently monitoring and managing a large number of agents that might deploy across multiple devices. We conduct a comprehensive simulation to demonstrate the effectiveness of the proposed enhancements in AgentScope, and provide detailed observations and discussions to highlight the great potential of applying multi-agent systems in large-scale simulations. The source code is released on GitHub at https://github.com/modelscope/agentscope to inspire further research and development in large-scale multi-agent simulations.

  • 8 authors
·
Jul 25, 2024 2

Multi-Task Multi-Agent Shared Layers are Universal Cognition of Multi-Agent Coordination

Multi-agent reinforcement learning shines as the pinnacle of multi-agent systems, conquering intricate real-world challenges, fostering collaboration and coordination among agents, and unleashing the potential for intelligent decision-making across domains. However, training a multi-agent reinforcement learning network is a formidable endeavor, demanding substantial computational resources to interact with diverse environmental variables, extract state representations, and acquire decision-making knowledge. The recent breakthroughs in large-scale pre-trained models ignite our curiosity: Can we uncover shared knowledge in multi-agent reinforcement learning and leverage pre-trained models to expedite training for future tasks? Addressing this issue, we present an innovative multi-task learning approach that aims to extract and harness common decision-making knowledge, like cooperation and competition, across different tasks. Our approach involves concurrent training of multiple multi-agent tasks, with each task employing independent front-end perception layers while sharing back-end decision-making layers. This effective decoupling of state representation extraction from decision-making allows for more efficient training and better transferability. To evaluate the efficacy of our proposed approach, we conduct comprehensive experiments in two distinct environments: the StarCraft Multi-agent Challenge (SMAC) and the Google Research Football (GRF) environments. The experimental results unequivocally demonstrate the smooth transferability of the shared decision-making network to other tasks, thereby significantly reducing training costs and improving final performance. Furthermore, visualizations authenticate the presence of general multi-agent decision-making knowledge within the shared network layers, further validating the effectiveness of our approach.

  • 6 authors
·
Dec 25, 2023

Review, Refine, Repeat: Understanding Iterative Decoding of AI Agents with Dynamic Evaluation and Selection

While AI agents have shown remarkable performance at various tasks, they still struggle with complex multi-modal applications, structured generation and strategic planning. Improvements via standard fine-tuning is often impractical, as solving agentic tasks usually relies on black box API access without control over model parameters. Inference-time methods such as Best-of-N (BON) sampling offer a simple yet effective alternative to improve performance. However, BON lacks iterative feedback integration mechanism. Hence, we propose Iterative Agent Decoding (IAD) which combines iterative refinement with dynamic candidate evaluation and selection guided by a verifier. IAD differs in how feedback is designed and integrated, specifically optimized to extract maximal signal from reward scores. We conduct a detailed comparison of baselines across key metrics on Sketch2Code, Text2SQL, and Webshop where IAD consistently outperforms baselines, achieving 3--6% absolute gains on Sketch2Code and Text2SQL (with and without LLM judges) and 8--10% gains on Webshop across multiple metrics. To better understand the source of IAD's gains, we perform controlled experiments to disentangle the effect of adaptive feedback from stochastic sampling, and find that IAD's improvements are primarily driven by verifier-guided refinement, not merely sampling diversity. We also show that both IAD and BON exhibit inference-time scaling with increased compute when guided by an optimal verifier. Our analysis highlights the critical role of verifier quality in effective inference-time optimization and examines the impact of noisy and sparse rewards on scaling behavior. Together, these findings offer key insights into the trade-offs and principles of effective inference-time optimization.

  • 11 authors
·
Apr 2, 2025

Agent Primitives: Reusable Latent Building Blocks for Multi-Agent Systems

While existing multi-agent systems (MAS) can handle complex problems by enabling collaboration among multiple agents, they are often highly task-specific, relying on manually crafted agent roles and interaction prompts, which leads to increased architectural complexity and limited reusability across tasks. Moreover, most MAS communicate primarily through natural language, making them vulnerable to error accumulation and instability in long-context, multi-stage interactions within internal agent histories. In this work, we propose Agent Primitives, a set of reusable latent building blocks for LLM-based MAS. Inspired by neural network design, where complex models are built from reusable components, we observe that many existing MAS architectures can be decomposed into a small number of recurring internal computation patterns. Based on this observation, we instantiate three primitives: Review, Voting and Selection, and Planning and Execution. All primitives communicate internally via key-value (KV) cache, which improves both robustness and efficiency by mitigating information degradation across multi-stage interactions. To enable automatic system construction, an Organizer agent selects and composes primitives for each query, guided by a lightweight knowledge pool of previously successful configurations, forming a primitive-based MAS. Experiments show that primitives-based MAS improve average accuracy by 12.0-16.5\% over single-agent baselines, reduce token usage and inference latency by approximately 3times-4times compared to text-based MAS, while incurring only 1.3times-1.6times overhead relative to single-agent inference and providing more stable performance across model backbones.

  • 5 authors
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Feb 3 2

Deep Researcher with Sequential Plan Reflection and Candidates Crossover (Deep Researcher Reflect Evolve)

This paper introduces a novel Deep Researcher architecture designed to generate detailed research reports on complex PhD level topics by addressing the inherent limitations of the Parallel Scaling paradigm. Our system utilizes two key innovations: Sequential Research Plan Refinement via Reflection and a Candidates Crossover algorithm. The sequential refinement process is demonstrated as an efficient method that allows the agent to maintain a centralized Global Research Context, enabling it to look back at current progress, reason about the research plan, and intelligently make changes at runtime. This dynamic adaptation contrasts with parallel approaches, which often suffer from siloed knowledge. The Candidates Crossover algorithm further enhances search efficiency by deploying multiple LLM candidates with varied parameters to explore a larger search space, with their findings synthesized to curate a comprehensive final research response. The process concludes with One Shot Report Generation, ensuring the final document is informed by a unified narrative and high fact density. Powered by the Gemini 2.5 Pro model, our Deep Researcher was evaluated on the DeepResearch Bench, a globally recognized benchmark of 100 doctoral level research tasks. Our architecture achieved an overall score of 46.21, demonstrating superior performance by surpassing leading deep research agents such as Claude Researcher, Nvidia AIQ Research Assistant, Perplexity Research, Kimi Researcher and Grok Deeper Search present on the DeepResearch Bench actively running leaderboard. This performance marginally exceeds our previous work, Static DRA, and reinforces the finding that sequential scaling consistently outperforms the parallel self consistency paradigm.

  • 1 authors
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Jan 28

MAS-FIRE: Fault Injection and Reliability Evaluation for LLM-Based Multi-Agent Systems

As LLM-based Multi-Agent Systems (MAS) are increasingly deployed for complex tasks, ensuring their reliability has become a pressing challenge. Since MAS coordinate through unstructured natural language rather than rigid protocols, they are prone to semantic failures (e.g., hallucinations, misinterpreted instructions, and reasoning drift) that propagate silently without raising runtime exceptions. Prevailing evaluation approaches, which measure only end-to-end task success, offer limited insight into how these failures arise or how effectively agents recover from them. To bridge this gap, we propose MAS-FIRE, a systematic framework for fault injection and reliability evaluation of MAS. We define a taxonomy of 15 fault types covering intra-agent cognitive errors and inter-agent coordination failures, and inject them via three non-invasive mechanisms: prompt modification, response rewriting, and message routing manipulation. Applying MAS-FIRE to three representative MAS architectures, we uncover a rich set of fault-tolerant behaviors that we organize into four tiers: mechanism, rule, prompt, and reasoning. This tiered view enables fine-grained diagnosis of where and why systems succeed or fail. Our findings reveal that stronger foundation models do not uniformly improve robustness. We further show that architectural topology plays an equally decisive role, with iterative, closed-loop designs neutralizing over 40% of faults that cause catastrophic collapse in linear workflows. MAS-FIRE provides the process-level observability and actionable guidance needed to systematically improve multi-agent systems.

  • 5 authors
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Feb 22

AgentSwift: Efficient LLM Agent Design via Value-guided Hierarchical Search

Large language model (LLM) agents have demonstrated strong capabilities across diverse domains. However, designing high-performing agentic systems remains challenging. Existing agent search methods suffer from three major limitations: (1) an emphasis on optimizing agentic workflows while under-utilizing proven human-designed components such as memory, planning, and tool use; (2) high evaluation costs, as each newly generated agent must be fully evaluated on benchmarks; and (3) inefficient search in large search space. In this work, we introduce a comprehensive framework to address these challenges. First, We propose a hierarchical search space that jointly models agentic workflow and composable functional components, enabling richer agentic system designs. Building on this structured design space, we introduce a predictive value model that estimates agent performance given agentic system and task description, allowing for efficient, low-cost evaluation during the search process. Finally, we present a hierarchical Monte Carlo Tree Search (MCTS) strategy informed by uncertainty to guide the search. Experiments on seven benchmarks, covering embodied, math, web, tool, and game, show that our method achieves an average performance gain of 8.34\% over state-of-the-art baselines and exhibits faster search progress with steeper improvement trajectories. Code repo is available at https://github.com/Ericccc02/AgentSwift.

  • 8 authors
·
Jun 6, 2025

Loosely-Structured Software: Engineering Context, Structure, and Evolution Entropy in Runtime-Rewired Multi-Agent Systems

As LLM-based multi-agent systems (MAS) become more autonomous, their free-form interactions increasingly dominate system behavior. However, scaling the number of agents often amplifies context pressure, coordination errors, and system drift. It is well known that building robust MAS requires more than prompt tuning or increased model intelligence. It necessitates engineering discipline focused on architecture to manage complexity under uncertainty. We characterize agentic software by a core property: runtime generation and evolution under uncertainty. Drawing upon and extending software engineering experience, especially object-oriented programming, this paper introduces Loosely-Structured Software (LSS), a new class of software systems that shifts the engineering focus from constructing deterministic logic to managing the runtime entropy generated by View-constructed programming, semantic-driven self-organization, and endogenous evolution. To make this entropy governable, we introduce design principles under a three-layer engineering framework: View/Context Engineering to manage the execution environment and maintain task-relevant Views, Structure Engineering to organize dynamic binding over artifacts and agents, and Evolution Engineering to govern the lifecycle of self-rewriting artifacts. Building on this framework, we develop LSS design patterns as semantic control blocks that stabilize fluid, inference-mediated interactions while preserving agent adaptability. Together, these abstractions improve the designability, scalability, and evolvability of agentic infrastructure. We provide basic experimental validation of key mechanisms, demonstrating the effectiveness of LSS.

  • 4 authors
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Mar 15

Two Heads are Better Than One: Test-time Scaling of Multi-agent Collaborative Reasoning

Multi-agent systems (MAS) built on large language models (LLMs) offer a promising path toward solving complex, real-world tasks that single-agent systems often struggle to manage. While recent advancements in test-time scaling (TTS) have significantly improved single-agent performance on challenging reasoning tasks, how to effectively scale collaboration and reasoning in MAS remains an open question. In this work, we introduce an adaptive multi-agent framework designed to enhance collaborative reasoning through both model-level training and system-level coordination. We construct M500, a high-quality dataset containing 500 multi-agent collaborative reasoning traces, and fine-tune Qwen2.5-32B-Instruct on this dataset to produce M1-32B, a model optimized for multi-agent collaboration. To further enable adaptive reasoning, we propose a novel CEO agent that dynamically manages the discussion process, guiding agent collaboration and adjusting reasoning depth for more effective problem-solving. Evaluated in an open-source MAS across a range of tasks-including general understanding, mathematical reasoning, and coding-our system significantly outperforms strong baselines. For instance, M1-32B achieves 12% improvement on GPQA-Diamond, 41% on AIME2024, and 10% on MBPP-Sanitized, matching the performance of state-of-the-art models like DeepSeek-R1 on some tasks. These results highlight the importance of both learned collaboration and adaptive coordination in scaling multi-agent reasoning. Code is available at https://github.com/jincan333/MAS-TTS

  • 6 authors
·
Apr 13, 2025

Agentic Refactoring: An Empirical Study of AI Coding Agents

Agentic coding tools, such as OpenAI Codex, Claude Code, and Cursor, are transforming the software engineering landscape. These AI-powered systems function as autonomous teammates capable of planning and executing complex development tasks. Agents have become active participants in refactoring, a cornerstone of sustainable software development aimed at improving internal code quality without altering observable behavior. Despite their increasing adoption, there is a critical lack of empirical understanding regarding how agentic refactoring is utilized in practice, how it compares to human-driven refactoring, and what impact it has on code quality. To address this empirical gap, we present a large-scale study of AI agent-generated refactorings in real-world open-source Java projects, analyzing 15,451 refactoring instances across 12,256 pull requests and 14,988 commits derived from the AIDev dataset. Our empirical analysis shows that refactoring is a common and intentional activity in this development paradigm, with agents explicitly targeting refactoring in 26.1% of commits. Analysis of refactoring types reveals that agentic efforts are dominated by low-level, consistency-oriented edits, such as Change Variable Type (11.8%), Rename Parameter (10.4%), and Rename Variable (8.5%), reflecting a preference for localized improvements over the high-level design changes common in human refactoring. Additionally, the motivations behind agentic refactoring focus overwhelmingly on internal quality concerns, with maintainability (52.5%) and readability (28.1%). Furthermore, quantitative evaluation of code quality metrics shows that agentic refactoring yields small but statistically significant improvements in structural metrics, particularly for medium-level changes, reducing class size and complexity (e.g., Class LOC median Δ = -15.25).

  • 6 authors
·
Nov 6, 2025 2

Towards a Science of Scaling Agent Systems

Agents, language model (LM)-based systems that are capable of reasoning, planning, and acting are becoming the dominant paradigm for real-world AI applications. Despite this widespread adoption, the principles that determine their performance remain underexplored, leaving practitioners to rely on heuristics rather than principled design choices. We address this gap by deriving quantitative scaling principles for agent systems. We evaluate this across four diverse benchmarks: Finance-Agent, BrowseComp-Plus, PlanCraft, and Workbench. Using five canonical architectures (Single, Independent, Centralized, Decentralized, Hybrid) instantiated across three LLM families, we perform a controlled evaluation spanning 180 configurations with standardized tools and token budgets. We derive a predictive model using empirical coordination metrics, including efficiency, overhead, error amplification, and redundancy, that achieves cross-validated R^2=0.513. We identify three dominant effects: (1) a tool-coordination trade-off: under fixed computational budgets, tool-heavy tasks suffer disproportionately from multi-agent overhead. (2) a capability saturation: coordination yields diminishing or negative returns (beta=-0.408, p<0.001) once single-agent baselines exceed ~45%. (3) topology-dependent error amplification: independent agents amplify errors 17.2x through unchecked propagation, while centralized coordination contains this to 4.4x. Centralized coordination improves performance by 80.9% on parallelizable tasks like financial reasoning, while decentralized coordination excels on dynamic web navigation (+9.2% vs. +0.2%). Yet for sequential reasoning tasks, all multi-agent variants degraded performance by 39-70%. The framework predicts the optimal coordination strategy for 87% of held-out configurations, providing a predictive principle of agentic scaling based on measurable task properties.

  • 19 authors
·
Dec 9, 2025 3

Intelligent Sensing-to-Action for Robust Autonomy at the Edge: Opportunities and Challenges

Autonomous edge computing in robotics, smart cities, and autonomous vehicles relies on the seamless integration of sensing, processing, and actuation for real-time decision-making in dynamic environments. At its core is the sensing-to-action loop, which iteratively aligns sensor inputs with computational models to drive adaptive control strategies. These loops can adapt to hyper-local conditions, enhancing resource efficiency and responsiveness, but also face challenges such as resource constraints, synchronization delays in multi-modal data fusion, and the risk of cascading errors in feedback loops. This article explores how proactive, context-aware sensing-to-action and action-to-sensing adaptations can enhance efficiency by dynamically adjusting sensing and computation based on task demands, such as sensing a very limited part of the environment and predicting the rest. By guiding sensing through control actions, action-to-sensing pathways can improve task relevance and resource use, but they also require robust monitoring to prevent cascading errors and maintain reliability. Multi-agent sensing-action loops further extend these capabilities through coordinated sensing and actions across distributed agents, optimizing resource use via collaboration. Additionally, neuromorphic computing, inspired by biological systems, provides an efficient framework for spike-based, event-driven processing that conserves energy, reduces latency, and supports hierarchical control--making it ideal for multi-agent optimization. This article highlights the importance of end-to-end co-design strategies that align algorithmic models with hardware and environmental dynamics and improve cross-layer interdependencies to improve throughput, precision, and adaptability for energy-efficient edge autonomy in complex environments.

  • 12 authors
·
Feb 4, 2025 2

Training Language Models to Critique With Multi-agent Feedback

Critique ability, a meta-cognitive capability of humans, presents significant challenges for LLMs to improve. Recent works primarily rely on supervised fine-tuning (SFT) using critiques generated by a single LLM like GPT-4. However, these model-generated critiques often exhibit flaws due to the inherent complexity of the critique. Consequently, fine-tuning LLMs on such flawed critiques typically limits the model's performance and propagates these flaws into the learned model. To overcome these challenges, this paper proposes a novel data generation pipeline, named MultiCritique, that improves the critique ability of LLMs by utilizing multi-agent feedback in both the SFT and reinforcement learning (RL) stages. First, our data generation pipeline aggregates high-quality critiques from multiple agents instead of a single model, with crucial information as input for simplifying the critique. Furthermore, our pipeline improves the preference accuracy of critique quality through multi-agent feedback, facilitating the effectiveness of RL in improving the critique ability of LLMs. Based on our proposed MultiCritique data generation pipeline, we construct the MultiCritiqueDataset for the SFT and RL fine-tuning stages. Extensive experimental results on two benchmarks demonstrate: 1) the superior quality of our constructed SFT dataset compared to existing critique datasets; 2) additional improvements to the critique ability of LLMs brought by the RL stage. Notably, our fine-tuned 7B model significantly surpasses other advanced 7B-13B open-source models, approaching the performance of advanced 70B LLMs and GPT-4. Codes, datasets and model weights will be publicly available.

  • 9 authors
·
Oct 20, 2024

Rethinking the Value of Multi-Agent Workflow: A Strong Single Agent Baseline

Recent advances in LLM-based multi-agent systems (MAS) show that workflows composed of multiple LLM agents with distinct roles, tools, and communication patterns can outperform single-LLM baselines on complex tasks. However, most frameworks are homogeneous, where all agents share the same base LLM and differ only in prompts, tools, and positions in the workflow. This raises the question of whether such workflows can be simulated by a single agent through multi-turn conversations. We investigate this across seven benchmarks spanning coding, mathematics, general question answering, domain-specific reasoning, and real-world planning and tool use. Our results show that a single agent can reach the performance of homogeneous workflows with an efficiency advantage from KV cache reuse, and can even match the performance of an automatically optimized heterogeneous workflow. Building on this finding, we propose OneFlow, an algorithm that automatically tailors workflows for single-agent execution, reducing inference costs compared to existing automatic multi-agent design frameworks without trading off accuracy. These results position the single-LLM implementation of multi-agent workflows as a strong baseline for MAS research. We also note that single-LLM methods cannot capture heterogeneous workflows due to the lack of KV cache sharing across different LLMs, highlighting future opportunities in developing truly heterogeneous multi-agent systems.

  • 11 authors
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Jan 17

AI Agent for Reverse-Engineering Legacy Finite-Difference Code and Translating to Devito

To facilitate the transformation of legacy finite difference implementations into the Devito environment, this study develops an integrated AI agent framework. Retrieval-Augmented Generation (RAG) and open-source Large Language Models are combined through multi-stage iterative workflows in the system's hybrid LangGraph architecture. The agent constructs an extensive Devito knowledge graph through document parsing, structure-aware segmentation, extraction of entity relationships, and Leiden-based community detection. GraphRAG optimisation enhances query performance across semantic communities that include seismic wave simulation, computational fluid dynamics, and performance tuning libraries. A reverse engineering component derives three-level query strategies for RAG retrieval through static analysis of Fortran source code. To deliver precise contextual information for language model guidance, the multi-stage retrieval pipeline performs parallel searching, concept expansion, community-scale retrieval, and semantic similarity analysis. Code synthesis is governed by Pydantic-based constraints to guarantee structured outputs and reliability. A comprehensive validation framework integrates conventional static analysis with the G-Eval approach, covering execution correctness, structural soundness, mathematical consistency, and API compliance. The overall agent workflow is implemented on the LangGraph framework and adopts concurrent processing to support quality-based iterative refinement and state-aware dynamic routing. The principal contribution lies in the incorporation of feedback mechanisms motivated by reinforcement learning, enabling a transition from static code translation toward dynamic and adaptive analytical behavior.

  • 2 authors
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Jan 25

Understanding Agent Scaling in LLM-Based Multi-Agent Systems via Diversity

LLM-based multi-agent systems (MAS) have emerged as a promising approach to tackle complex tasks that are difficult for individual LLMs. A natural strategy is to scale performance by increasing the number of agents; however, we find that such scaling exhibits strong diminishing returns in homogeneous settings, while introducing heterogeneity (e.g., different models, prompts, or tools) continues to yield substantial gains. This raises a fundamental question: what limits scaling, and why does diversity help? We present an information-theoretic framework showing that MAS performance is bounded by the intrinsic task uncertainty, not by agent count. We derive architecture-agnostic bounds demonstrating that improvements depend on how many effective channels the system accesses. Homogeneous agents saturate early because their outputs are strongly correlated, whereas heterogeneous agents contribute complementary evidence. We further introduce K^*, an effective channel count that quantifies the number of effective channels without ground-truth labels. Empirically, we show that heterogeneous configurations consistently outperform homogeneous scaling: 2 diverse agents can match or exceed the performance of 16 homogeneous agents. Our results provide principled guidelines for building efficient and robust MAS through diversity-aware design. Code and Dataset are available at the link: https://github.com/SafeRL-Lab/Agent-Scaling.

  • 8 authors
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Feb 3

Towards Efficient LLM Grounding for Embodied Multi-Agent Collaboration

Grounding the reasoning ability of large language models (LLMs) for embodied tasks is challenging due to the complexity of the physical world. Especially, LLM planning for multi-agent collaboration requires communication of agents or credit assignment as the feedback to re-adjust the proposed plans and achieve effective coordination. However, existing methods that overly rely on physical verification or self-reflection suffer from excessive and inefficient querying of LLMs. In this paper, we propose a novel framework for multi-agent collaboration that introduces Reinforced Advantage feedback (ReAd) for efficient self-refinement of plans. Specifically, we perform critic regression to learn a sequential advantage function from LLM-planned data, and then treat the LLM planner as an optimizer to generate actions that maximize the advantage function. It endows the LLM with the foresight to discern whether the action contributes to accomplishing the final task. We provide theoretical analysis by extending advantage-weighted regression in reinforcement learning to multi-agent systems. Experiments on Overcooked-AI and a difficult variant of RoCoBench show that ReAd surpasses baselines in success rate, and also significantly decreases the interaction steps of agents and query rounds of LLMs, demonstrating its high efficiency for grounding LLMs. More results are given at https://read-llm.github.io/.

  • 7 authors
·
May 23, 2024

GAWM: Global-Aware World Model for Multi-Agent Reinforcement Learning

In recent years, Model-based Multi-Agent Reinforcement Learning (MARL) has demonstrated significant advantages over model-free methods in terms of sample efficiency by using independent environment dynamics world models for data sample augmentation. However, without considering the limited sample size, these methods still lag behind model-free methods in terms of final convergence performance and stability. This is primarily due to the world model's insufficient and unstable representation of global states in partially observable environments. This limitation hampers the ability to ensure global consistency in the data samples and results in a time-varying and unstable distribution mismatch between the pseudo data samples generated by the world model and the real samples. This issue becomes particularly pronounced in more complex multi-agent environments. To address this challenge, we propose a model-based MARL method called GAWM, which enhances the centralized world model's ability to achieve globally unified and accurate representation of state information while adhering to the CTDE paradigm. GAWM uniquely leverages an additional Transformer architecture to fuse local observation information from different agents, thereby improving its ability to extract and represent global state information. This enhancement not only improves sample efficiency but also enhances training stability, leading to superior convergence performance, particularly in complex and challenging multi-agent environments. This advancement enables model-based methods to be effectively applied to more complex multi-agent environments. Experimental results demonstrate that GAWM outperforms various model-free and model-based approaches, achieving exceptional performance in the challenging domains of SMAC.

  • 6 authors
·
Jan 17, 2025

CODESIM: Multi-Agent Code Generation and Problem Solving through Simulation-Driven Planning and Debugging

Large Language Models (LLMs) have made significant strides in code generation and problem solving. Current approaches employ external tool-based iterative debuggers that use compiler or other tool-based runtime feedback to refine coarse programs generated by various methods. However, the effectiveness of these approaches heavily relies on the quality of the initial code generation, which remains an open challenge. In this paper, we introduce CodeSim, a novel multi-agent code generation framework that comprehensively addresses the stages of program synthesis-planning, coding, and debugging-through a human-like perception approach. As human verifies their understanding of any algorithms through visual simulation, CodeSim uniquely features a method of plan verification and internal debugging through the step-by-step simulation of input/output. Extensive experiments across seven challenging competitive problem-solving and program synthesis benchmarks demonstrate CodeSim's remarkable code generation capabilities. Our framework achieves new state-of-the-art (pass@1) results-(HumanEval 95.1%, MBPP 90.7%, APPS 22%, and CodeContests 29.1%). Furthermore, our method shows potential for even greater enhancement when cascaded with external debuggers. To facilitate further research and development in this area, we have open-sourced our framework in this link (https://kagnlp.github.io/codesim.github.io/).

  • 3 authors
·
Feb 8, 2025 3