-
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
Collections
Discover the best community collections!
Collections including paper arxiv:2508.19188
-
CraftsMan: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner
Paper • 2405.14979 • Published • 19 -
PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splatting
Paper • 2405.19957 • Published • 10 -
GECO: Generative Image-to-3D within a SECOnd
Paper • 2405.20327 • Published • 12 -
gsplat: An Open-Source Library for Gaussian Splatting
Paper • 2409.06765 • Published • 17
-
FlashWorld: High-quality 3D Scene Generation within Seconds
Paper • 2510.13678 • Published • 74 -
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper • 2510.15019 • Published • 65 -
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Paper • 2509.18090 • Published • 5 -
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
Paper • 2509.19296 • Published • 32
-
lusxvr/nanoVLM-222M
Image-Text-to-Text • 0.2B • Updated • 503 • 99 -
Search-R1: Training LLMs to Reason and Leverage Search Engines with Reinforcement Learning
Paper • 2503.09516 • Published • 40 -
AlphaOne: Reasoning Models Thinking Slow and Fast at Test Time
Paper • 2505.24863 • Published • 97 -
QwenLong-L1: Towards Long-Context Large Reasoning Models with Reinforcement Learning
Paper • 2505.17667 • Published • 88
-
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
-
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
-
lusxvr/nanoVLM-222M
Image-Text-to-Text • 0.2B • Updated • 503 • 99 -
Search-R1: Training LLMs to Reason and Leverage Search Engines with Reinforcement Learning
Paper • 2503.09516 • Published • 40 -
AlphaOne: Reasoning Models Thinking Slow and Fast at Test Time
Paper • 2505.24863 • Published • 97 -
QwenLong-L1: Towards Long-Context Large Reasoning Models with Reinforcement Learning
Paper • 2505.17667 • Published • 88
-
CraftsMan: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner
Paper • 2405.14979 • Published • 19 -
PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splatting
Paper • 2405.19957 • Published • 10 -
GECO: Generative Image-to-3D within a SECOnd
Paper • 2405.20327 • Published • 12 -
gsplat: An Open-Source Library for Gaussian Splatting
Paper • 2409.06765 • Published • 17
-
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
-
FlashWorld: High-quality 3D Scene Generation within Seconds
Paper • 2510.13678 • Published • 74 -
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper • 2510.15019 • Published • 65 -
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Paper • 2509.18090 • Published • 5 -
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
Paper • 2509.19296 • Published • 32